It was also released for the PlayStation 3 (PS3). It has an ESRB games rating of M as a guide warning of intense gaming violence and gore. A fun and exhilarating installment to the critically-acclaimed Konami video games series, not to mention a worthy follow up to the Metal Gear Solid 4 story, Metal Gear Rising: Revengeance for the Xbox 360 is highly playable for a range of gamers. The bonus campaigns available as DLC each have a different protagonist, with Jetstream being played through as Raiden’s rival Samuel Rodrigues, and Bladewolf being played through as the dog-like robot LQ-84i. DLC includes alternate cyborg body types for the player character (Cyborg Ninja, MGS4 Raiden, White Armor, Inferno Armor, and Commando Armor) along with various VR Missions and bonus campaigns. Complete with a suite of downloadable content (DLC) in addition to the in-game achievements, Metal Gear Rising: Revengeance for the Xbox 360 has plenty of replay value.
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Despite the unprecedented shift in gameplay mechanics, many cherished hallmarks of the Metal Gear series continue to make an appearance in Metal Gear Rising: Revengeance, from compelling characters and optional in-game conversations to the trademark stealth meter and virtual reality (VR) mission practice mode. Camera movements are also well calibrated to keep up with Raiden and his charge of carnage against the enemy. The vast majority of objects in the game can also be destroyed, and thanks to a consistent frame rate – even as the game calculates complex reactions to precision strikes – all of the fast-paced action in Metal Gear Rising: Revengeance swims along at stunning speed.
In some cases, the latter is necessary to obtain data implants and upgrades. The right stick on the Xbox 360 controller guides the direction of Raiden’s katana blade, affording a choice between killing enemies or removing their arms.
Between combos and precision swordplay – of increasing importance against more difficult bosses – there’s a sense of satisfaction to be had. Despite Raiden’s awesome power and speed, Metal Gear Rising: Revengeance offers plenty of challenging gameplay for more advanced players. Throughout Metal Gear Rising: Revengeance for Xbox 360, Raiden has the chance to unlock rewards and develop skills against a range of cybernetic, often rocket-launching, enemies. Hired by a private security contractor to protect an African prime minister, Raiden finds his work cut out for him when his charge is kidnapped – setting the stage for this refreshingly turbo-charged video game. With narrative nods to earlier Metal Gear games, and in particular, to the Sons of the Patriots story, Metal Gear Rising: Revengeance is set four years after the events of Metal Gear Solid 4. Unlike past titles in the franchise, which have tended to be rather gun-centric, this addition focuses more on stunning katana swordplay, along with kicks, punches, and other close combat techniques. Far from hiding in the shadows of environmental features, Raiden often cuts them to pieces. In Metal Gear Rising: Revengeance, stealth mode is all but thrown out the window in favor of brute force – owing to cyborg strength – and spectacular destruction. As such, this installment in the Metal Gear franchise, developed by PlatinumGames, represents a sea change in gameplay mechanics. Cast as a near-unrecognizable, cybernetically-enhanced version of Raiden, the protagonist from earlier Metal Gear titles from Konami, players throw themselves at the enemy with his blade to take them apart by extreme force.